What is TVNet?
TVNet is a full featured networking library, built to be as lightweight and powerful as possible. The TVNet
library allows you to rapidly prototype your multiplayer game using the high level interfaces, and then adjust
the networking over time by using the low level packet controls. Written in C++ with an ASM packet controller
TVNet is accessible from C++, Visual Basic, VB.Net, C#, Delphi, and many other languages, using our multi-language wrappers.
TVNet is currently in development and is scheduled to be released to customers and beta users in the near future.
Features List
TVNet is feature-packed, yet easy to use. Our simple API design makes getting started quick and painless.
Connection Support
- Patching Server
- Lobby w/ Chat
- Client/Server
- Peer-to-Peer
Networking Features
- UDP, TCP, and Mixed-Mode Support
- Highly Optimized ASM Packet Controller
- Reliable, Unreliable, and Broadcast Packets
- Multiple Communications Channels with Priorities