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Author Topic: Vector Graphics  (Read 188 times)
Kain Mikado
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Posts: 13

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« on: September 07, 2008, 03:00:12 AM »

I was just curious if TV3D has anything inside it for rendering vector lines. I may not be up to par on my terminology here so forgive me for that. But I was messing around with a friend in XNA recently, they have LineBatch and a bunch of other good stuff to render them. So I was wondering if TV had anything to simplify this or even if it could be rigged in some way. I searched the forum for the topic and about the best I got was a brief mention of DrawLine_3D or some such. No real info on what it can do.

If I need to be more specific just let me know.
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Brac
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Posts: 275


« Reply #1 on: September 07, 2008, 09:03:03 AM »

Hey Kain,

look at TVScreen2DImmediate, it wraps the DX SpriteBatch and provides a couple
of helper methods, like DrawLine, DrawBox, etc.
Using these methods inside a Begin/End (thats where the batching occurs) you
get nice and fast results.

And as you already said, DrawLine_3D does exactly what it says, it draws a 3d line.
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Kain Mikado
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Posts: 13

Random Cynical Prick


« Reply #2 on: September 07, 2008, 04:56:38 PM »

Thank you for the help. ^^
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