Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: [1]
  Print  
Author Topic: Some questions about texturing..  (Read 104 times)
os
Community Member
*
Posts: 4


« on: July 23, 2008, 10:15:45 AM »

Hi, do alphamapped models in ModelView show up correctly? I cant get it to work.
Has anyone a link to a working model which uses alphamaps?

Do alphamaps use the alpha channel or is it a white to black color thing?
If i have a diffuse map and load an alphamap, will the alphamap use the same UV Set?

Are alphamaps, bumbmaps etc. bound to a certain texture layer?
Is it possible to blend bumpmaps etc. with alphamaps or does 6.5 support custom texture blending (blendmodes) now?

Maybe the problem is that i load a textured model and add the alphamap later?

Couldnt find much information how materials or texturing work in 6.5, so forgive me that i have to ask for the way Cool


 


Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks