Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: [1]
  Print  
Author Topic: smooth path  (Read 343 times)
naruto
Community Member
*
Posts: 45


« on: August 03, 2011, 09:54:37 AM »

is there is a way to smooth my path with A* ??

because my player seems to move like a zig-zag line

also i added

Code:
Path.SetPathType(CONST_TV_PATHTYPE.TV_PATH_SPLINE);

i know TV3D using A* algorithm ..

what can i do to move in smooth or curved path ??
Logged
naruto
Community Member
*
Posts: 45


« Reply #1 on: August 05, 2011, 06:22:58 PM »

any help Huh
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks