- Forums
- Forum Help
- Search Forum
- Login
- Register
Truevision3D
>>
TV3D SDK
>>
TV3D SDK 6.5
(Moderators:
Waterman
,
Mithrandir_
,
beyonder
,
ZaPPZion
) >>
smooth path
Pages: [
1
]
« previous
next »
Print
Author
Topic: smooth path (Read 343 times)
naruto
Community Member
Posts: 45
smooth path
«
on:
August 03, 2011, 09:54:37 AM »
is there is a way to smooth my path with A* ??
because my player seems to move like a zig-zag line
also i added
Code:
Path.SetPathType(CONST_TV_PATHTYPE.TV_PATH_SPLINE);
i know TV3D using A* algorithm ..
what can i do to move in smooth or curved path ??
Logged
naruto
Community Member
Posts: 45
Re: smooth path
«
Reply #1 on:
August 05, 2011, 06:22:58 PM »
any help
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Truevision3D Official Information
-----------------------------
=> Development Information
-----------------------------
TV3D SDK
-----------------------------
=> TV3D SDK 6.3
===> Bugs
-----------------------------
Game Development
-----------------------------
=> Game Development
-----------------------------
Projects
-----------------------------
=> In-Development
=> Showcase
=> Recruitment
=> Announcements
-----------------------------
Truevision3D Official Information
-----------------------------
=> News and Announcements
-----------------------------
TV3D SDK
-----------------------------
=> TV3D SDK 6.5
-----------------------------
Game Development
-----------------------------
=> Engine Comparison
-----------------------------
TV3D SDK
-----------------------------
===> Shader Development
===> Content Pipeline
===> Bugs
-----------------------------
Game Development
-----------------------------
=> Companion Tools
=> Design and Theory
Powered by SMF 1.1.3
|
SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks