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SetBoneRotation does not seem to be working
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Topic: SetBoneRotation does not seem to be working (Read 527 times)
bbence
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Posts: 944
SetBoneRotation does not seem to be working
«
on:
March 11, 2005, 11:38:56 AM »
I'm converting my game to Adler3d, and most of the functionilty remains the same, but SetBoneRotation does not seem to work for me. I'm using it for rotating the gun of an enemy Actor model, that is setting an angle "offset" for it to be where it should (in the hands of the model).
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SylvainTV
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Posts: 4946
SetBoneRotation does not seem to be working
«
Reply #1 on:
March 15, 2005, 06:53:12 AM »
hmm?
sounds weird. Nobody reported this yet
I will look
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Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com
TV3D IRC at
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or on server irc.truevision3d.com #Truevision3D. Come talk with us !
bbence
Customers
Community Member
Posts: 944
SetBoneRotation does not seem to be working
«
Reply #2 on:
March 15, 2005, 08:28:48 AM »
OK, I'll check this again and see what can be wrong, if there's something specific.
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