Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: [1]
  Print  
Author Topic: Old water.  (Read 821 times)
GoodVillain
Community Member
*
Posts: 1631


« on: March 06, 2005, 11:38:08 AM »

Has the old water been disabled? This would be nice for those without DX9 compatible cards. I got a DX9 compatible card, but the users of my products might not.
Logged
SylvainTV
Administrator
Community Member
*****
Posts: 4946


WWW
« Reply #1 on: March 07, 2005, 08:39:04 AM »

What sort of water?

the Mesh.AddDynamicWater or the Land.SetWater** ?
Logged

Regards

Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com

TV3D IRC at http://chat.truevision3d.com or on server irc.truevision3d.com #Truevision3D. Come talk with us !
Eric
Customers
Community Member
*****
Posts: 807


« Reply #2 on: March 07, 2005, 12:26:03 PM »

old water is very simple to recreate.  Just make a mesh as a plane and texture mod it to tile/scroll a water texture
Logged
GoodVillain
Community Member
*
Posts: 1631


« Reply #3 on: March 07, 2005, 04:42:08 PM »

Meant the one in landscape. I know its not a problem to recreate, it was just nice to do it in a few lines of code and not have to code the features it had.
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks