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Author Topic: Distance...?  (Read 547 times)
Illusion
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Posts: 50


« on: March 06, 2005, 05:35:03 PM »

Hi,

Is there a way to turn off distance .. I know SetDistance isn't on 6.5 (well I can't find where its been moved to), so I can't make my distance as far as I would like...
If some of you are wondering why I would want this, I am making a space game and to see as far as possible would be very useful... especially in space where planets are a long way off ..
If anyone has another way to do this I would be grateful.

Thanks
Dan
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AriusMyst
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« Reply #1 on: March 06, 2005, 07:17:04 PM »

Quote from: "Illusion"
Hi,

Is there a way to turn off distance .. I know SetDistance isn't on 6.5 (well I can't find where its been moved to), so I can't make my distance as far as I would like...
If some of you are wondering why I would want this, I am making a space game and to see as far as possible would be very useful... especially in space where planets are a long way off ..
If anyone has another way to do this I would be grateful.

Thanks
Dan


Not sure what you mean by distance.... try cam.setviewfrustum fieldofview, fardistance, neardistance - i think tvscene also has this function.
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Illusion
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Community Member
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Posts: 50


« Reply #2 on: March 07, 2005, 08:00:17 AM »

Hi,

I set my viewfrustum code to this:
     tvScene.SetViewFrustum(38, 150000)
so I assume its farplane is 150000 but if i move anything beyond 6000 it disappers..

also I noticed my textures are not being drawn unless I set my planet to large or huge (setscale(2,2,2) or setscale(3,3,3)) which I thought was wierd...

any ideas?

Thanks
Dan
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