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Author Topic: Blur all far texture  (Read 365 times)
nomadsoul
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« on: August 25, 2011, 10:50:53 AM »

 hello,

Undecided I think it's a noob question but like all the game can it be possible (without shader just with tv3d) to blur all texture appear far Huh

thanks
« Last Edit: August 25, 2011, 11:00:29 AM by nomadsoul » Logged
beyonder
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« Reply #1 on: August 25, 2011, 05:13:46 PM »

Do you mean depth of field? Or do you just want a blurring shader to blur a texture?

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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
nomadsoul
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« Reply #2 on: August 26, 2011, 08:07:55 AM »

hi,

In fact i have see that in other game when we see just far the texture is blurring and the bump map appear only near the camera. Is it possible to do this with tv3d line or must i creat a shader to do this Huh?

( i have made a splatting shader for mesh but the fps fall, so i try to increase my fps by this solution )
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