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TV3D SDK 6.5
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Background Music
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Topic: Background Music (Read 660 times)
jerome2kph
Community Member
Posts: 58
Background Music
«
on:
February 26, 2010, 12:52:09 PM »
Is the sound engine removed in 6.5?
How do I put a bacground music(mp3) in visual c#?
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jerome2kph
Community Member
Posts: 58
Re: Background Music
«
Reply #1 on:
February 26, 2010, 01:14:31 PM »
i've chatted with toaster and he gave me this solution...
http://www.ambiera.com/irrklang/
tnx toaster.
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asia
Customers
Community Member
Posts: 182
Re: Background Music
«
Reply #2 on:
March 02, 2010, 02:47:28 AM »
I still use the tv3dmedia engine 6.1. It works quite well for what you need..
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Fabio Musmeci
ENEA
CR Casaccia
Via Anguillarese 301
00060 Rome
Italy
musmeci@enea.it
+39 3333934898
Learning to live better on a smaller footprint..
nicolas
Community Member
Posts: 157
Re: Background Music
«
Reply #3 on:
March 02, 2010, 03:10:57 AM »
I simply use DirectSound. A pity that in my version (8?) you can only choose between variable volume or variable pitch, not both.
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aeon
Customers
Community Member
Posts: 364
Re: Background Music
«
Reply #4 on:
March 09, 2010, 10:19:36 AM »
IrrKlang, FMOD, OpenAL all work great with TV (or any 3D app for that matter). Depending on what your sound requirements are, you could even play sound using native code (I do that for MP3 playback and streaming from Shoutcast radio).
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Ammunition SDK - Extension Library for TV6.5
FREEDOM STAR
Hypnotron
Customers
Community Member
Posts: 1043
Re: Background Music
«
Reply #5 on:
March 09, 2010, 11:26:04 PM »
I use DirectSound and Vorbis.net
http://vorbisdotnet.sourceforge.net/
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