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Author Topic: 8bit ?  (Read 315 times)
iOrbit
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« on: December 05, 2011, 06:18:43 PM »

I have a question about 8bit,

how would u make it render 8bit or is it just simply the textures you use ?
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Mithrandir_
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« Reply #1 on: December 06, 2011, 04:55:59 PM »

You could make sure all textures and material colour values belong to the 8 bit palette you wish to use. Keep in mind, using lights would create colour gradients.

I had a look at render surfaces and the lowest texture format you can get is 16bit RGB or 16 bit ARGB (effectively 12 bit RGB). So that won't work for you. However, I believe that you could write a shader that converts each pixel to the closet available colour you have set in your palette.
« Last Edit: December 06, 2011, 04:58:18 PM by Mithrandir_ » Logged

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