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3DMAX crashes when exporting to .X, .TVM or .TVA
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Topic: 3DMAX crashes when exporting to .X, .TVM or .TVA (Read 420 times)
SpAiK
Community Member
Posts: 38
3DMAX crashes when exporting to .X, .TVM or .TVA
«
on:
July 17, 2008, 01:57:03 PM »
I've searched the forums and read that lot of people had the same problem some time ago. Now I can't export anything to any format. It doesn't matter if ti's a simple box or an animated model.
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HRuivo
Community Member
Posts: 18
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
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Reply #1 on:
July 17, 2008, 02:18:50 PM »
what version of 3dmax are you using? I'm having that problem too, mine is 2009.
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SpAiK
Community Member
Posts: 38
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
«
Reply #2 on:
July 17, 2008, 02:40:50 PM »
3DMAX 9
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HRuivo
Community Member
Posts: 18
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
«
Reply #3 on:
July 17, 2008, 03:20:59 PM »
The solution I found for this was to export the model to 3DS format, then import or and export using Milkshape 3D. (but I'm having here too problems exporting on the TVA format
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Raul
Customers
Community Member
Posts: 394
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
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Reply #4 on:
July 18, 2008, 04:43:27 AM »
There is already a bug reported I think. The plugins are not working as expected
Right now I am using only .X files
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SpAiK
Community Member
Posts: 38
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
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Reply #5 on:
July 18, 2008, 04:47:30 AM »
Yes, I'm doing some test with .X files and it works. I'm using Panda DirectX Max Exporter.
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SylvainTV
Administrator
Community Member
Posts: 4479
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
«
Reply #6 on:
July 18, 2008, 01:25:47 PM »
Yes there was a very weird bug in 3DsMax exporter that made it crash. We fixed it, just have to find the right moment to release the new setup now
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Sylvain Dupont
TrueVision3D Developer
sylvain@truevision3d.com
TV3D IRC at
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or on server irc.truevision3d.com #Truevision3D. Come talk with us !
SpAiK
Community Member
Posts: 38
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
«
Reply #7 on:
July 18, 2008, 01:32:54 PM »
Just a question Sylvain, does the exporter suport exporting directly from biped bones or have to be converted to normal bones in order to work?
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AriusEso
Customers
Community Member
Posts: 377
Esoteric
Re: 3DMAX crashes when exporting to .X, .TVM or .TVA
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Reply #8 on:
July 18, 2008, 02:37:24 PM »
Quote from: SpAiK on July 18, 2008, 01:32:54 PM
Just a question Sylvain, does the exporter suport exporting directly from biped bones or have to be converted to normal bones in order to work?
It will work with bipedal.
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http://esoteric-float.co.uk/
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