Does most coding happen in VS?
Does TrueVision support first-person shooter development (models/physics)?
Are there any multiplayer capabilities?
-If so, can we run our own servers?
Finally, has anyone ever done any cinematics with this engine?
#1: Yes, most people use Visual Studio( Or express versions of .NET/C++ ). Though it should be noted, though it's irrelevant, TV3D supports other languages also.
#2: TV3D is a rendering engine and not a game engine. It can be used to make whatever type of game you like. It has an implementation of Newton Dynamics built in for physics needs, but, you can use any physics engine you like -- I personally use PhysX.
#3: No, TV3D does not have any networking built in. But as with physics, you can use any third party networking library, or write your own. TV3D was used for the MMO "Alganon" and the IGF Technical Excellence finalist MMO "N8 / Neverdaunt".
#4: No idea, but TV3D is highly generic. You can really do pretty much anything you want with it provided you're willing to put the time/work in.
( Also, you're posting this in the 6.3(DX8) section, I would highly recommend that you use 6.5(DX9) ).
Edit: Oh, and welcome.
