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Author Topic: reading 3DS models  (Read 1437 times)
Markabi
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Posts: 5

when you have clear image, you have the TureVision


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« on: February 05, 2010, 03:09:48 PM »

hello, every body

im interested in Reading 3DS Professional Models by TrueVision3D engine,
but i have two problems or questions :

- Can TrueVision3D Read 3DS files above 2 M.b ?
and when i Converted the Models to (.X) format before loading, the problem not solved,

- What's the Maximum Number of Triangles which TV3D can read ?
This problem related to Limits of TV3D or the DirectX itself ?

the second section :
a lot of 3DS-Models based on Non-Textures, so it looks White after drawing,
it may based on which called (Material) or Colours or like that,..

-Is there any way to read these models with their Real Material ?
i set Material on True when i load models, but it still appears white,
maybe there are other options should be set on to apply the Material


thanks for reading,
look forward to hear your ideas,

Zaid
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when you have clear picture, you have the TureVision3D..
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