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Author Topic: Model help...  (Read 420 times)
adnanbobo
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Posts: 12


« on: April 15, 2008, 03:02:30 PM »

I've been working on a project in 6.3 and I put it in hold because of 1 issue:
The Half Life, Counter Strike and similar games use 2 models for the opponent:

   1. the model of the opponent (for example arctic.mdl)
   2. the model of the weapon with the partial skeleton (in the p_name.mdl format - p_mac10.mdl)

I can't make the weapon be attached to the opponent. Does anyone know how to do that?
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JukkaKevät
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Posts: 182


« Reply #1 on: April 16, 2008, 01:02:02 AM »

Nadjibus made a nice tutorial for this not long ago.

http://wiki.truevision3d.com/tutorialsarticlesandexamples/bindtoactor
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