Greetings!
This looks rather good indeed. I've been looking at a few engines atm and this has caught my eye. I was wondering though how does it get on being compiled in C++? I've heard nasty things about engines and C++ I've been working alot with DirectX lately and have decided to move to an engine to save time. I'm worried though about how easy it is to compile with C++. I hoped it was just a simple matter of including necessary libraries and dependencies but when trying to run OGRE I found you needed pre-compiled solutions some of which wouldn't even run with Visual C++ the thing they are orientated towards - although tht might just have been me getting confused.
I use code blocks mainly as it's simple - like me. Will this engine build ok in code blocks or do I need to use Visual C++ pre-compiled dependencies thus limiting my IDE scope? Tbh I find Visuall C++ comple to use and not so user friendly as Code Blocks but that's probably just me

Csn anyone throw bit of light on this? Thanks
