I'm drawing a mesh from an imported csv file and all is wel till I try to get the vertex count- it keeps coming up zero for the mesh- any idea why? do I need to add a mesh to the parent before adding children?
MYMESH(I).AddFaceFromPoint(GLOB.GetTex("WallTexture"), X6, Y6, Z1, X1, Y1, Z1, X6, Y6, Z2, X1, Y1, Z2)
......
If InStr(TRUSSMESH(K).GetMeshName, MYMESH(I).Tag, CompareMethod.Text) Then TRUSSMESH(K).AddChild(MYMESH(I).DuplicateMesh)
.......
For j = STRT_IMP_MESHCNT To MESHCOUNT
'Debug.Write(TRUSSMESH(j).GetMeshName & "-" & TRUSSMESH(j).Tag & vbCrLf)
TRUSSMESH(j).Optimize()
TRUSSMESH(j).ComputeBoundingVolumes()
TRUSSMESH(j).ComputeNormals()
TRUSSMESH(j).SetPosition(0, 0, CSng(TRUSSINITIALOFFSET))
TRUSSINITIALOFFSET = TRUSSINITIALOFFSET + CSng(TRUSSMESH(j).Tag)
'Debug.Write(TRUSSMESH(j).GetMeshIndex() & "-" & j & vbCrLf)
TRUSSMESH(j).ForceMatrixUpdate()
TRUSSMESH(j).Enable(True)
TRUSSMESH(j).Render()
Next j
.........
ROW3("FACECOUNT") = CStr(TRUSSMESH(I).GetTriangleCount())
ROW3("VTXCNT") = CStr(TRUSSMESH(I).GetVertexCount())
Debug.Write(TRUSSMESH(I).GetVertexCount())