Kale
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« Reply #20 on: February 20, 2007, 03:19:24 PM » |
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the first day 6.5 is available (with docs) i will buy it.. so hurry up... Me too.
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--Kale
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AriusMyst
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« Reply #21 on: February 20, 2007, 03:23:25 PM » |
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I don't understand. If you're willing to purchase it the first day, therefore not enough time to test it, why don't you buy it now?
Saying that is not an incentive to the devs. They aren't sat there thinking "wow, people will buy it when it comes out - lets sprinkle it with pixie dust and it'll magically be ready in an instant". Its not out cause its not ready, it really is as simple as that.
As per your question Kale. I beleive Sylv has finished his exams. There are a couple bugs in the current beta build. I think they're busy fixing those ahead of the public release.
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Kale
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« Reply #22 on: February 20, 2007, 05:34:03 PM » |
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I don't understand. If you're willing to purchase it the first day, therefore not enough time to test it, why don't you buy it now? Because i have already tested it and it suits my needs, but if the documentation isn't up to snuff in the new version then i probably won't buy. It's as simple as that. I'm not learning an engine from intellisense again, i've done that, now i would like to get on with some work. Its not out cause its not ready, it really is as simple as that. Ah yes, the old 'Duke Nukem Forever' syndrome, it will be ready when it's ready! That doesn't really cut it when you have competition, does it? While you finish, you may find others have passed you by. :wink: As per your question Kale. I beleive Sylv has finished his exams. There are a couple bugs in the current beta build. I think they're busy fixing those ahead of the public release. Cool! I can't wait to see the new features and of course the docs detailing it all. :wink:
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--Kale
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AriusMyst
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« Reply #23 on: February 20, 2007, 05:47:09 PM » |
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I don't understand. If you're willing to purchase it the first day, therefore not enough time to test it, why don't you buy it now? Because i have already tested it and it suits my needs, but if the documentation isn't up to snuff in the new version then i probably won't buy. It's as simple as that. I'm not learning an engine from intellisense again, i've done that, now i would like to get on with some work. Its not out cause its not ready, it really is as simple as that. Ah yes, the old 'Duke Nukem Forever' syndrome, it will be ready when it's ready! That doesn't really cut it when you have competition, does it? While you finish, you may find others have passed you by. :wink: As per your question Kale. I beleive Sylv has finished his exams. There are a couple bugs in the current beta build. I think they're busy fixing those ahead of the public release. Cool! I can't wait to see the new features and of course the docs detailing it all. :wink: I'm not going to argue with you. If you want to compare 6.5 to DNF then be my guest. But I consider it a foolish comparison.
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Kale
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« Reply #24 on: February 20, 2007, 05:59:59 PM » |
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I'm not going to argue with you. If you want to compare 6.5 to DNF then be my guest. But I consider it a foolish comparison. Why? Both have been described as 'they will be done when they are finished', etc... TV3Dv6.5 has been in dev three years (from what i can gather). BTW, i'm not wanting to start an argument here, i'm just stating what i have read on these very forums, and i am eager to take a look at the new package. I have some exciting ideas with regard to game development. Please don't expect me (or others) to buy now in order to use an incomplete beta version, that's not how it's done. :wink:
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--Kale
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AriusMyst
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« Reply #25 on: February 20, 2007, 06:04:29 PM » |
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Sorry, i'm just in a bad mood. I don't expect people to buy now for an incomplete product. I just found your initial statement odd. As for why I think its a foolish comparison - because there are over 200+ people using 6.5. Its not like its an invisible project thats nothing but hype. An also, 3 years to develop such a thing is not actually that much given the level of function the engine caters for. Its not a game engine that can be bashed out in a year an a half. Given the amount of team members, its a pretty spectacular feat - especially considering they have other commitments.
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Hypnotron
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« Reply #26 on: February 20, 2007, 07:22:35 PM » |
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I'm curious about the 200+ number. I woulda thought maybe 2,000+... but i'm just guessing. How do you figure 200+? You're probably closer than me because if it was 2000+ then thats $300k and 6.5 would probably be done by now.
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AriusMyst
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« Reply #27 on: February 20, 2007, 07:26:13 PM » |
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It was an estimate an I was conservative about it. Lets just say between 200 and 2000. :lol:
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Eric
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« Reply #28 on: February 20, 2007, 08:45:53 PM » |
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I wouldn't sweat it guys, 6.5 will be out quite soon I think. Yes, that is what I think, but it really is usable and totally stable already and once a couple kinks are worked out and the new site is ready, we will see the release. There isn't much left to do  and its definitely not DNF vaporware :p
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darqSHADOW
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« Reply #29 on: February 20, 2007, 10:53:02 PM » |
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Ah yes, the old 'Duke Nukem Forever' syndrome, it will be ready when it's ready! That doesn't really cut it when you have competition, does it? While you finish, you may find others have passed you by. Point me at one competitor that has pulled off what we've done in the same timeframe, and I'll show you a team with 10x the programmers as we have... Seriously, everyone seems to harp on the 3 year development cycle, but they forget that during that time we've also managed to offer the best customer support to thousands of customers, rebuilt *3* complete new websites with the fourth about to launch, reworked the entire bookkeeping and management system in the company to offer better support, etc, etc, etc. All of this with a 3 man part-time crew. Considering we had 3 - 5 year development cycles at Symantec with teams of 20+ programmers, I think we're doing rather well. We are following the true software development lifecycle to ensure our customers get the best possible product -- I refuse to release something that is half completed just to make sales. Some people appreciate that, some people complain -- you've shown which type you are with your posts. Now, onto the reason we haven't released. You all saw that we were waiting until Sylvain was completed with exams -- well unfortunately now my mother just had double bypass surgery today after 2 weeks of her fainting 5+ times a day. (Her heart was stopping.) So I've been, quite literally, busier than I ever have in my life. (That's saying a lot, considering I run 3 companies plus work fulltime.) (Btw, if you want to see something cool, look up the Da Vinci Robot, my mother was the 2nd person in history to have her surgery done by this robot, even the inventor was there watching. Cool, yet still scary.) Now, I have one feature I need to rework on the new website because of TVProjects being down, and Sylvain has a few items to complete that just crept up in the beta forum. After that you will see OPEN PRERELEASE. This is NOT a full release, and a few items will be missing from the setup -- including the full set of documentation. (Yes, I read your post...) Being a smaller team we can only focus on documentation once the API is completed, because we cannot afford to waste time on doing things two or three times. I have a large set of documentation started, and I will release updates constantly as we fill in the missing sections, but do not expect a full setup on the OPR day. I probably have another week or so of busy times, but every free moment I have I am writing code to get final builds of the various tools and complete the website. I anticipate one more closed beta release before we do the final OPR package and release the website, but everything depends on how my times goes over the next week. DS
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TrueVision3D Project Manager The fast and simple way of 3D development.
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TMichael
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« Reply #30 on: February 20, 2007, 11:36:30 PM » |
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Darq: All my best to your mother. Don't let them take her out of ICU before she's ready; that happened to my father, and he caught a cold in the regular room that did him in (many years ago now).
That's great news about the upcoming release. Thank you for the update. I can't wait to see the documentation as it's released, limited as it may be at first.
Cheers, Tim
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GMS0012
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« Reply #31 on: February 21, 2007, 02:01:03 AM » |
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i wish the best to you and your mother... you can personally contact me if 6.5 is out (with c# docs) and you will get my credit card number  so long i program wihth c# and xna.... peace greg
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arshish1612
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« Reply #32 on: February 21, 2007, 06:41:38 AM » |
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Hi Darq,
Hope your mother recovers soon....
Regarding the upcoming realease: will it contain the networking module also? Can you give me some insight on how far along the dev for the networking module is?
Regards, Arshish
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zaky
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« Reply #33 on: February 21, 2007, 09:14:20 AM » |
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best health man to your mother and you man, but why not make it an open beta so you get two things : -more people will test it and post bugs before the open pre release -we'll all shut up and stop crying that you release it 
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MenDAKE
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« Reply #34 on: February 21, 2007, 09:38:36 AM » |
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Or we can just shut up and stop crying anyway. :-)
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zaky
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« Reply #35 on: February 21, 2007, 09:43:37 AM » |
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no we can't  (hope i ain't gonna get a "Yes you can" style ban)
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BlindSide
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« Reply #36 on: February 21, 2007, 10:08:45 AM » |
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Hi Darq,
Hope your mother recovers soon....
Regarding the upcoming realease: will it contain the networking module also? Can you give me some insight on how far along the dev for the networking module is?
Regards, Arshish No, this is will be a prerelease for the 3D engine only. The networking and media libraries havn't entered beta testing phase yet.
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volkswagenb
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« Reply #37 on: February 23, 2007, 12:18:16 AM » |
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I can't believe people have the effrontery to whine about 6.5 not being ready,
It's already a great deal that some guys sat down on their own spare time to write the 6.2 engine, so we could try it for FREE...
I purchased the 6.5 beta engine about six months ago, and as far as i'm concerned, it is a complete engine capable of producing profesional games right now, while costing about ONE THOUSAND TIMES LESS than the "big name" engines (go shop for the Unreal Engine or one of those...and you'll see).
-Thanks TV3D guys, I couldn't do my game without you. I see it, and I don't believe it.
Be patient with people :roll:
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Nimph
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« Reply #38 on: February 23, 2007, 02:15:07 AM » |
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You gotta admit it has been pretty stressful. For several months (years?), it was proposed 6.5 is coming soon. (Depends on how long you think 'soon' is.)
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AriusMyst
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« Reply #39 on: February 23, 2007, 02:26:16 AM » |
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Thats not strictly speaking true.
Very often it has been beta testers saying "it should be soon", with the addage "but I don't really know".
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