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Author Topic: Team Assault: Baptism of fire  (Read 1351 times)
tedlin01
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« on: April 08, 2011, 07:36:45 PM »



Hello!

As some of you guys know I have been working on a project called Cause of War for a while. It was announced some days ago on a pressevent in Italy along with other developers working with Sliterhine and Matrix that the game will be released soon and that the title of the game will from now on be Team Assault - Baptism of Fire.

Were planning to release the game via Slitherine, The Matrix and might be a couple more(t be announced).

I am very excited to get it out on the market and finaly show up meand my friends work and big thanks to all the supporters from this forum that helped me to overcome all the technical aspects of the game.

I'll make it easy for me and quote a preview describtion from rockpapershotgun.com

"Swedish indie studio Zeal has announced Team Assault: Baptism of Fire, a project we’ll be paying attention to in future for three reasons. First of all, the developers have cited the turn-based tactics of Jagged Alliance and X-Com as influences. Second, it looks like a turn-based Men of War. Third, the way it’s structured, with players building custom armies using a set number of points, is designed to scratch the exact same itch as tabletop miniatures games. More details and a trailer after the jump.

By customisation, Zeal don’t just mean you’ll be able to decide on hats and guns (although you will be able to pick out hats and guns). You’ll also get to pick how many men are in a squad, their rank (with different levels of commanders giving various morale boosts to men around them), and any “Disciplines” you like, such as marksmen or physical conditioning, with the end result being that you’ll be able to come up with flavourful combinations and then share them with your friends.Sounds good to me. Frozen Synapse was always (fittingly) a bit too frigid and detached for my liking, so this might make a nice fit."

Please visit us and share your thoughts about the game for further improvement of the game"

http://teamassault-game.com
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beyonder
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« Reply #1 on: April 08, 2011, 07:58:43 PM »

Wow! Screenies sure look like a AAA game! The best of luck with your game. I can't believe it's coded with TV3D!
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
Lenn
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« Reply #2 on: April 09, 2011, 07:55:39 AM »

Congratulations! It looks amazing, and it sounds fun. I hope it will be a success like you expect it to be. I like this type of game in general, and it would be fun to try it out. Will there be a demo version?
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AriusEso
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« Reply #3 on: April 09, 2011, 10:35:18 AM »

Looks great. Cheesy
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tedlin01
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« Reply #4 on: April 10, 2011, 01:28:51 PM »

Congratulations! It looks amazing, and it sounds fun. I hope it will be a success like you expect it to be. I like this type of game in general, and it would be fun to try it out. Will there be a demo version?

Thanks! I'ts not yet decided if we will have a demo but it looks like it Smiley
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