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beyonder
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« on: January 08, 2011, 02:24:54 AM » |
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Thought this might be a good place for everyone to show their latest screen captures and movies. Here is what I've been working on lately. Here is a movie of my game: http://www.youtube.com/watch?v=h-2REw5zmzI 
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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AriusEso
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« Reply #1 on: January 08, 2011, 03:26:43 AM » |
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These are from the latest revision of mako( iris ). Quite buggy visuals though atm. Most of them are debug and "wtf" shots that I've posted on IRC recently. [click for big]  ]  ]  ]  ]  ]  ]  ]
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Lenn
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« Reply #2 on: January 08, 2011, 05:33:44 AM » |
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Big bang theory rules! Oh and, the screenshots are cool too.  Beyonder, why do your trees have so many different "green" colours?  That girl looks hot, you doin' her? Sorry for not contributing, I'm going to post mine when my project becomes less-secret, which should be rather soon.
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beyonder
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« Reply #3 on: January 08, 2011, 06:05:56 AM » |
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They do? Sad attempt to give my leaves some shading.  (ya there is a hot little sex game you can play with her  )
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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TroM
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« Reply #4 on: January 08, 2011, 11:36:58 AM » |
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Here's some screens of my mid-air platformer/puzzle/mini-rpg  Attacking skeleton  Rainy night  Using rope to grab the level  Jumping in the water  Under water  Buildings  The editor 
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RuntimeError101
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« Reply #5 on: January 08, 2011, 05:41:41 PM » |
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I've been trying to use TVProjects (yes, still exists!) to post screens and whatnot, but I don't have anything exciting at the moment. Not to advertise or wreck this thread or anything, but vbCrLf and DanDixon have been nice enough to keep it alive for this long and it really has some nice features. http://projects.truevision3d.com
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beyonder
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« Reply #6 on: January 09, 2011, 05:46:22 AM » |
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That looks awsome Trom. What language are you using? Your editor gave me some ideas on implementation. (it used to be on a separate window now it's like yours  )
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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TroM
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« Reply #7 on: January 09, 2011, 10:53:09 AM » |
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its in VB.net
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serial
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« Reply #8 on: January 09, 2011, 03:15:21 PM » |
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I've been working on shaders to animate noise and normalmaps. Here is a screen shot with a animated normalmap use to simulate reflections on water. 
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beyonder
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« Reply #9 on: January 11, 2011, 11:29:21 PM » |
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latest level I've been workin on. I call it Sanctuary. 
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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beyonder
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« Reply #10 on: January 25, 2011, 06:57:19 PM » |
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new level, The Cave of Wonders!  
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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tedlin01
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« Reply #11 on: January 26, 2011, 05:49:05 AM » |
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beyonder
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« Reply #12 on: January 26, 2011, 06:34:31 AM » |
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^ Nice. Looks awesome. Great work on the lighting.
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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tedlin01
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« Reply #14 on: January 26, 2011, 07:08:49 AM » |
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Thanks. Ever heard of mammothtank?  Nah, just kidding. The tank will be correctly scaled, thanks for noticing 
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Shargot
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« Reply #15 on: January 26, 2011, 03:59:04 PM » |
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this is from my Temporarily closed project Davion online
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« Last Edit: January 26, 2011, 04:02:03 PM by Shargot »
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Shargot
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« Reply #16 on: January 26, 2011, 04:02:47 PM » |
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and with speedtree trees (experements...)
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beyonder
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« Reply #17 on: January 26, 2011, 06:13:52 PM » |
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damn Shargot... I love that vegetation. The shadows from the trees looks awesome. feels like I'm really in there. wonder how I could implement tree shadows like that... hmmmmmmm
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
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tedlin01
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« Reply #18 on: January 26, 2011, 06:53:28 PM » |
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Yeah Shargot, you really got something there 
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arnienet
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« Reply #19 on: January 27, 2011, 08:13:48 AM » |
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@ Tedlin01, that's coming on really well (I know you've put a lot of work into it), do you have any specific release time frame? @ Shargot, you should really finish that, it looks great 
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Total Dev time = 50% to code, 50% to test, 50% to find errors, 50% to fix, that's why it takes twice as long. Dawn World MMO
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