Hi all. Been a long time since I last posted here.
Anyway, I've decided to release some of my shaders, and I thought I'd start off sharing the simple 'PixelDepth' one I created.
Basically, it'll pixellate everything depending on how far it is from the camera.
I've written this shader for use with my TrueVision 3D projects, so it should be easy to implement yourself. Feel free to use it anyway you like, as long as you give credit.
For more info and the download please check out please check out this blog post:
http://www.omnicrash.be/2010/09/16/pixeldepth-shader-release/If you have any questions, feel free to leave them here, or rather in the comments on my blog.
Hope you find this useful!
