Some description:
Page = 8192 x 8192
Tile = 1024 x 1024
WorldMap.Zones --- count of pages in world.
I test with 100 x 100 pages and 1000x1000
if we have 100x100 pages our world is 819200 x 819200, and in memory use 100 mb (one texture to all landscapes and lands have hight precission)
if we have 1000x1000 pages our world is 8192000 x 8192000, and in memory use 200 mb (one texture to all landscapes and lands have hight precission)
System have 3 threads: Main, Load, unload.
Please if you will bring in system changes that whenever possible spread them here. It can help to any one ... Because the information on that how to make the boundless world I searched very long and it is very complex for finding.
And video
http://www.youtube.com/watch?v=QfwyAKtQCAk