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Author Topic: FantastiqUI : Flash player control for HAL(TV3D,D3D,etc.) [updated]  (Read 11959 times)
Zaknafein
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« Reply #20 on: November 07, 2007, 09:27:18 PM »

Yep, that's right. Here's a screencap, if it helps.

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GD
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« Reply #21 on: November 08, 2007, 04:37:30 AM »

Very nice project!

If I may say, I get the same thing as Zaknafein. I do get "This is a beta version..." box and I do get first 2-3 seconds of the movie. Then the exception comes out and flash freezes; while the exception is on screen - TV3D continues to render, music continues to play, but I'm forced to break the program. And also, compiling and doing debug mode didn't find a break spot.
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mathijs
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« Reply #22 on: November 08, 2007, 09:20:27 AM »

Thanks for the report, i got some ideas what may cause this behavior, looking into in. Besides, I am also working on a sample showing off how flash could be used to make a simple compass gui.
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mathijs
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« Reply #23 on: November 08, 2007, 09:34:55 AM »

What's the planned licensing model going to be for this?

Also, for those thinking about commercial purposes, you would still need to get a license from Adobe to use swf for commercial purposes.
I looked this up. For using this control commercially you would have to get a license from adobe. These licenses are free though, and available with just a buttonclick with no human review seeming to happen at adobe's site.
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Rynus_Rein
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« Reply #24 on: November 08, 2007, 12:57:22 PM »

cool, but it crashes right after it pops up (however, it does show the swf)
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Rynus Rein
Current Project: MapX Live, Society3D
aeon
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« Reply #25 on: November 09, 2007, 01:18:15 PM »

cool, but it crashes right after it pops up (however, it does show the swf)

Same thing here.  While the framerate is comparable to mine, mine at least works longer than 3 seconds (joke).  If you get this thing working without this 3 second crash I'll test it for you as we have already built something like this so we have some flash movies that can stress test it.  Good Luck!
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mathijs
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« Reply #26 on: November 11, 2007, 12:31:32 PM »

Together with zaknafein I just figured what the problem is the control doesn't work with some users. Together with the new sample, a c++ and COM version I will release an updated dll in a few days.
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mathijs
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« Reply #27 on: November 19, 2007, 10:35:18 AM »

I just updated the .zip file with a new version. This version includes a new .net dll and a new updated sample which will hopefully work for all now.

The sample now includes a flash media presentation projected onto a 3d cube surfaces, showing one of the purposes this control could be used for. Ofcourse mouse input fully works on this 3d surfaces.

Besides that I've been working on optimizations and better error handling, so this version should render a bit faster than the previous one.

Very soon I will release the c++ DLL and include the feature to specify your own .ocx with the DLL's.
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« Last Edit: November 19, 2007, 10:43:50 AM by mathijs » Logged
mathijs
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« Reply #28 on: November 20, 2007, 08:25:59 AM »

C++ version is ready. Included in the c++ zip is the .lib/header files and BetaUI.dll which is the c++ version of the dll. Also included is a short sample of how to use the control with c++. To run the sample you need to be sure the dll is moved to the system32 folder, and also that the header and .lib files are in their respective visual studio directories.

Link : http://home.planet.nl/~baaij067/flashrelease2.zip

Next release will be the OpenGL/raw directx/XNA versions.
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Rynus_Rein
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« Reply #29 on: December 04, 2007, 11:57:19 AM »

would be cool to be able to design our GUI in Flash xD
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Rynus Rein
Current Project: MapX Live, Society3D
Maroonhawk
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« Reply #30 on: March 18, 2008, 07:11:21 PM »

Unless I've missed something, that last download link (http://home.planet.nl/~baaij067/flashrelease2.zip) only contains the C++ .DLL, and it would seem the first download link with the .NET dll is broken.  Sad
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Useless applications by a bored teenager
agentchris1
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« Reply #31 on: March 18, 2008, 09:08:11 PM »

Are you sure about the licensing thing. This is what I saw on their site.

Quote
Here is a brief summary of the rights granted by this license:

    * This license grants the Licensee access to the SWF file format specification to aid in the creation of software which creates SWF files.
    * This license does not permit the usage of the specification to create software which supports SWF file playback.
    * The SWF output from the Licensee software must create content which renders error free in the latest publicly available version of Adobe Flash Player.
« Last Edit: March 18, 2008, 10:14:10 PM by agentchris1 » Logged
mathijs
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« Reply #32 on: March 19, 2008, 10:45:17 AM »

Are you sure about the licensing thing. This is what I saw on their site.


This license your quoting is about the file format specification and not about the flash player activex.
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beyonder
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« Reply #33 on: March 21, 2008, 11:21:25 AM »

Is there a version we can use in VB and VB6? Like a com? I would purchase it asap if there were.  Cheesy
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"And what I saw scared me to the depths of my miserable soul. It was true, it was all a sham, it ain't real." - The Thirteenth Floor
Stetson
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« Reply #34 on: May 19, 2008, 09:13:23 PM »

Bit of a bump here, but I'd really like to take a look at the .Net version of this and the download link seems to be a null pointer (Tongue). Any chance on an updated version or a re-upload of the old one?

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mauroge
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« Reply #35 on: July 24, 2008, 02:14:07 AM »

I have a simple application that only show a picture from an external server like:
loadMovieNum("http://server/fifthElement.jpg",1); when I press a key.

I can't see the picture and with a HTTP sniffer only the first time there is a HTTP request, if I press again no HTTP request anymore.
If the picture is already downloaded by the browser, so it's on temporary internet files, the flash can show it an no HTTP request was done.

The same occurs with loading an XML from a server, only the first time the HTTP wents out and the xml callback was not arrived.
example:
var xml:XML = new XML();
xml.load("http://server/data.xml");
xml.onHTTPStatus = function(stat:Number)
{
httpStat.text = "*** HTTP status: " + stat + " ***";
}
xml.onLoad = function(success:Boolean)
{
debug.text = "MEIR";
}

All the example above works nice with a simple flash player or if I play this app. directly with a shockwave OCX.
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aeon
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« Reply #36 on: February 24, 2010, 10:37:00 AM »

Who has it? Links are dead  Sad
considering the last post was from almost 2 years ago, I doubt it.
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