Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: [1]
  Print  
Author Topic: Shadowmapping - Ghost Halo errors?  (Read 321 times)
sybixsus
Customers
Community Member
*****
Posts: 1069


WWW
« on: April 17, 2008, 05:31:03 PM »

EDIT: Never mind, I figured it out. I've left the picture behind in case anyone searches and comes across this thread and needs an answer. It's because I forgot to disable texture filtering. MINFILTER, MAGFILTER and MIPFILTER all need to be set to NONE in the sampler.

http://www.glimmergames.com/temp/shadowhalo.jpg
« Last Edit: April 17, 2008, 06:49:02 PM by sybixsus » Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks