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Author Topic: one shader on tvo same mesh = not same look :(  (Read 896 times)
Gamecode
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« on: December 27, 2009, 05:56:30 PM »

http://sgames.cz/waterlines.jpg

i use zaks watershader, have two same meshes, apply this one shader to mesh1,mesh2 .. and :
mesh in left side, is ok,mesh on right side have vertical lines on complete sufracE:(
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aiR Captains - RC aircraft project TV65
jviper
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« Reply #1 on: December 29, 2009, 05:37:17 AM »

Looks like the DUDV texture is clamped and your mesh is using texture coordinates outside of the texture.
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JAbstract.....Don't just imagine, make it happen!
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