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Author Topic: How may i make realistic balistic curve?  (Read 822 times)
Miranu
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Posts: 12


« on: August 16, 2010, 06:24:07 AM »

balistic curve is the curve of flying the shooting/throwing projectils
it is good for throwing granades, shooting missiles (arrows, sling bullets...)

problem is, that needs weather like:
wind
huricane
tornado...

the position of projectils = power of shot/throw +- power of wind and hes direction +- highness of projectil(arrows was shooted on the sky to make more power and speed when flying/falling down) +- grvitation constant (power of gravitation) (+ may be friction of materials --- means when shooting to/in watter, throw the shield/barier)

can someone help me?
problem is that i programing in visual basic 6, but if you programing it for me in C/C++ or java, my friends translate it to me...

pleas help me noone want to help me or dont know how...

how may i make the wind in tv3d?
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serial
Customers
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Posts: 380


« Reply #1 on: August 18, 2010, 01:10:00 AM »

Its a bad idea to spam posts especially in to forums unrelated to the question.
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