Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: [1]
  Print  
Author Topic: Paid Contract: Engine Conversion  (Read 377 times)
DavidAWinter
Customers
Community Member
*****
Posts: 1171


« on: January 19, 2010, 01:27:05 PM »

I'm looking for someone that is both extremely familiar with TrueVision3D and with XNA.

The project is a paid contract that involves the porting of TrueVision based graphics code to use XNA through an abstraction layer.

More details can be provided if you're willing to sign an NDA. However I'm looking for quotes for time per hour or flat fee (flat fee would be preferred).

Serious inquiries and replies only.

Thanks
David
Logged
aeon
Customers
Community Member
*****
Posts: 363


WWW
« Reply #1 on: January 19, 2010, 01:39:20 PM »

I might be able to help, I wrote an XNA Game engine loosely based on TV function calls called Reactor 3D.  Drop me a pm and we can discuss...
Logged

zuffle
Customers
Community Member
*****
Posts: 17


« Reply #2 on: January 19, 2010, 02:40:19 PM »

Hi David,

Does this mean your moving away from using TV3D ?.

If so why so?, do you know something us aspiring to release a commercial app. with TV3D don't ?   Huh.

Logged
DavidAWinter
Customers
Community Member
*****
Posts: 1171


« Reply #3 on: January 20, 2010, 01:08:35 PM »

Aeon, I've sent you a PM. Thanks.


Zuffle, I'm not really moving away from TV3D, but I've been asked to participate on a couple of projects and these are not PC projects.

thanks
Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks