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Paid Contract: Engine Conversion
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Topic: Paid Contract: Engine Conversion (Read 717 times)
DavidAWinter
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Community Member
Posts: 1173
Paid Contract: Engine Conversion
«
on:
January 19, 2010, 01:27:05 PM »
I'm looking for someone that is both extremely familiar with TrueVision3D and with XNA.
The project is a paid contract that involves the porting of TrueVision based graphics code to use XNA through an abstraction layer.
More details can be provided if you're willing to sign an NDA. However I'm looking for quotes for time per hour or flat fee (flat fee would be preferred).
Serious inquiries and replies only.
Thanks
David
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aeon
Customers
Community Member
Posts: 364
Re: Paid Contract: Engine Conversion
«
Reply #1 on:
January 19, 2010, 01:39:20 PM »
I might be able to help, I wrote an XNA Game engine loosely based on TV function calls called Reactor 3D. Drop me a pm and we can discuss...
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Ammunition SDK - Extension Library for TV6.5
FREEDOM STAR
zuffle
Customers
Community Member
Posts: 17
Re: Paid Contract: Engine Conversion
«
Reply #2 on:
January 19, 2010, 02:40:19 PM »
Hi David,
Does this mean your moving away from using TV3D ?.
If so why so?, do you know something us aspiring to release a commercial app. with TV3D don't ?
.
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DavidAWinter
Customers
Community Member
Posts: 1173
Re: Paid Contract: Engine Conversion
«
Reply #3 on:
January 20, 2010, 01:08:35 PM »
Aeon, I've sent you a PM. Thanks.
Zuffle, I'm not really moving away from TV3D, but I've been asked to participate on a couple of projects and these are not PC projects.
thanks
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