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Author Topic: hieghmap exporter code please  (Read 1769 times)
LAO88
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« on: September 15, 2004, 06:43:10 PM »

Hi all
i need a that someone can help me: im making my own world editor and i wanna to export the hieghmap, that i modified with my program following the tutorial : "B09 - Dynamic Terrain", like World Dev does.

im using Visual Basic 6 and if someone can help me it will very good for me Cheesy

i hope someone can hel me  :roll:


anyway thx in advance


---------------------------------
LAO88  Cheesy
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JohnPierre
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Posts: 1250


« Reply #1 on: September 15, 2004, 07:36:29 PM »

well, you can use the landscape.savelandscapeinformation function and just save it to a file.  then later, during your program, you can do landscape.loadfromfile and load your file in.  you can save landscape textures and dynamic textures that way too Smiley
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A computer once beat me at chess, but it was no match for me at kick boxing.
LAO88
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« Reply #2 on: September 15, 2004, 09:22:07 PM »

save terrain data save the modied that i make in the hieghmap( not texture )?
Thats what i need :wink:
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LAO88
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« Reply #3 on: September 15, 2004, 09:26:30 PM »

err: modified  :oops:
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