hi everyone.
I'm "hiddenloss", junior designer/creator of the Loss Lands.
I'd like to say, first of all, that i just found out about this 3d engine tool, and it 's look really cool. we currently in search of an
engine to work on and
programmers.
...but also,2d , 3d artists, sfx and all the "game-related" position possible.
to be quick and clear, the game will be a S.H.A.R.G. (
survival
horror
action
rpg
game ..i love it complex ha ha ha ) in the heroic fantasy universe.
gameplay style : kinda zelda windwaker,, morrowind, jak and daxter, fable, tenchu action based with skills, races and classes "revamped" .....
story REALLY short synopsis : In a world ruled by humans ( on 8 races possible ) the king's been assasinate, the human kingdom send armies on the Loss Lands and begin rampage for the search of the assassin. a "replacing" king comes in, with some strange mana powers and gods, all 8 kingdom then enter some political troubles and monsters comming from nowhere are beginning lillings all over the lands....your character will come in this troubled times founded almost dead by farmers. you may be related to the conflict, maybe not, unable to remember where your from ...
this REALLY short text CANT give you an ideas of the all plots ( and in wont give it to "un members" of the project since Id like people to play it ha ha ha )
the demo will be in fact the tutorials at the beginning of the game ( with some added quest and changes) IT should be completed in 1 or 2 hours of gameplay...********the ad itself *******
The loss lands team is a non-pro team who's working, via a "virtual studio" solution, to put up a clean and correct game demo online.
The Losslands.net project's currently in "programming team search" mode since last month. We lost our programmers from the french version ( those who know a litle about us will remember that we started in french in version 1.0 ) and need people/team who's interested in working on the game demo project.
two way of working is possible for programmers interested:
1. just join us in "normal ways" by writing me at
hidden@losslands.net and taking a username via the forum . Please put your real name in your username details or send it to me so i can put realname/nickname together.
2. in another way of work, we can collaborate with an already existing programming team interested in game dev. Your engine must be ready in a couple of month OR using a free solution and your team must be interested in putting up a game demo for the end of this summer/fall 2005.
the tasks for the basic demo are :
* programming/integrate the basic game engine
* programming/integrate objects classes (class "1" can do this, class "2" can do that and contains this)
* programming/integrate a "neverload" map using exterior/interior levels
* programming/integrate an action batle system (exemples :zelda-like, jak and daxter-like)
* programming/integrate a quest systems ( get me this, go their, talk to him etc.)
[ The next features are, i think, necessary for a game in 2005, but knowing that this project's about non-pro's and volunteer team, we know some features will be almost impossible to implement. You could say those next features are a "wish list" of mine hey hey ]
Task for a more "up to date" engine would be :
* programming/integrate a physic systems ( npc pushing objects, fight broke table)
* programming/integrate the leveling systems ( making "this" update "that" skills )
* programming/integrate an action based AI (fight,block,flea)
* putting up a "lan" and/or web multiplayer capabilities ( secret for now ha ha )
* programming/integrate map editor ( devteam use and player )
and mush more ...
So if your interested, please contact me (
hidden@losslands.net)
feel free to visit us and hope to see you soon in the team...
"hidden"