[Alvaron]
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« on: July 06, 2004, 04:50:08 PM » |
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would I be able to make a game with this with DEV-C++ compiler?? Or do I need to use Visual Basic .NET to make one in C++???
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houde
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« Reply #1 on: July 06, 2004, 06:13:19 PM » |
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C++ is C++ but .NET is .NET 
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web designer/programmer ------------------------------
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[Alvaron]
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« Reply #2 on: July 06, 2004, 06:18:55 PM » |
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But can Truevision3D work with DEV-C++ or does it only work with VC++.net? 
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Davidson
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« Reply #3 on: July 06, 2004, 06:48:12 PM » |
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Languages Supported: Visual Basic 6 (VB6) Visual Basic.Net (VB.Net) Delphi C++ C# ...and any COM-compliant language with DX library support! thats what it says on the about page for TV if thats what your asking?
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[Alvaron]
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« Reply #4 on: July 06, 2004, 06:56:31 PM » |
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aah.. k.... I just thought that it would only work for VC++.NET Wrong guess then :p TNX A LOT 
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Trashcan
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« Reply #5 on: July 06, 2004, 07:29:31 PM » |
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"]would I be able to make a game with this with DEV-C++ compiler?? Or do I need to use Visual Basic .NET to make one in C++??? what in the world does VB.NET have to do with C++? :shock:
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[Alvaron]
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« Reply #6 on: July 06, 2004, 07:55:43 PM » |
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I mean "Visual C++ .NET" edition....
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Trashcan
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« Reply #7 on: July 06, 2004, 07:56:54 PM » |
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ah k, sry. /me gets pwnt for the second time in 5 minutes
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[Alvaron]
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Posts: 256
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« Reply #8 on: July 10, 2004, 06:59:47 PM » |
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I'm not going to make a new topic for my next question... so... How do you include the engine in Dev-C++??? (I guess its the same everywhere....) Could someone pls help me out so I can start working on it?? TNX A LOT 
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GoodVillain
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« Reply #9 on: July 10, 2004, 08:31:43 PM » |
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To be honest I have never been able to get TV3D to work with Dev C++. Good Luck. :?
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acocq
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« Reply #10 on: October 16, 2004, 08:35:03 AM » |
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Just joined the forum and want to start "dabbling" a bit  . Searched the forum to see if anyone had used DEV-C++ with the engine/SDK and found this post. Now, has anyone used DEC-C++ successfully ? I know that for another engine the company had to issue a separate link library since the standard MicroSoft compatible libs did not work. Cheers, Andreas
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acocq
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« Reply #12 on: October 19, 2004, 01:41:17 PM » |
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Thanks for the help ! Got it ... Cheers, Andreas
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acocq
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« Reply #13 on: October 20, 2004, 04:07:08 PM » |
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Hi, after downloading and installing this, I attempted to compile the tutorials and keep getting errors. Looking at the code, the tutorials try to include <windows.h>. Problem is that I can not find <windows.h> anywhere on my system  (least of all in the usual include directory, which contains oodles and oodles of other header files). Has anyone successfully compiled the tutorials with this compiler ? And if so, where did the compiler find the <windows.h> ? :? Cheers, Andreas
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sarin
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« Reply #14 on: November 03, 2004, 12:49:15 AM » |
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alvaron, one thing about the engine, it runs for directx. mingw i dont think suppurts directx automatically, but there is a devpak for it (downloading now). im not sure if this is the main problem, but tv3ds tutorials dont seem to be importable into devcpp.
acocq, the windows.h file is located in the include section of the devcpp folder. if u cant find it there like u said, try looking around for a windows pack of things on the microsoft web site, or try googling(whoo, love that word) it. also, get the latest version of devcpp. if nothing else works, try getting it under a ide. im pretty sure its on the mingw developer studio, and they have the same license.
PS if anyone knows about how to compile devcpp with tv3d, could u post how?
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SARIN
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