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Author Topic: 3D-artist needed!  (Read 1752 times)
redlime
Community Member
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Posts: 11


« on: January 25, 2005, 05:27:03 PM »

Have you always wanted to work on a game?
Have you got some skills in 3D-modeling?
Then this might be something for you..

I am currently working with the concept of a new game that I am willing to create, but as you might have understood by now, I am not good at all in 3D-modeling!
I know the basics in 3ds max 6 and I know how to modify characters and such, but I need someone that does the big work in 3D.

More about the game:
The game (as I drawn it up in my head) will focus very much on how the models move and realism. Call it a combat simulator if you like.  :roll:
The surroundings will be very much like the surroundings in the upcoming game; STALKER (www.stalker-game.com, please see the screenshots).
The soldiers will have a little underground-soldier-style, almost alittle guerilla-like.

The sounds of the weapons will have a important part as they will not sound like a f***ing screwdriver or something (typical example is Counter-Strike). Weapons when shooting IS loud, so thats how it will be. The gunfire from your own carbine should take all other sounds out of focus and with that, I hope to in some way create alittle realism.

How you will be able to move, will, as I already mentioned, be a essential part of the game. I want the soldiers to move like in real combat, and with that I mean that they shouldnt run around like robots and just shoot-crouch-shoot-stand up again-start running again and so on. I want to make the soldier move realistic from e.g. crouching to standing up smoothly.

I should also mention that the game will most probably be freeware, but it will be a pretty good resumé to show a complete work (if we reach that stage).
I can also mention that it will most probably be coded in Visual Basic 6.0, but if it wont be enough, I can create it in C++ although i havnt got as long experience with that language!
Ive been working with Visual Basic 6 for about 5 years and C++ for only a year.

I hope to make this game a Reality!



If anybody is interested you can email me on my emailadress, redlime@gmail.com
and we will discuss further. Its almost an requirement that you speak/write pretty good english.
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I would change the world, but God wont give me the Source Code!
houde
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Posts: 482


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« Reply #1 on: January 25, 2005, 08:16:33 PM »

You should build up the project and start doing everything you can do (without having any artists, use free models) before asking for an artist. Alot of people here, even the vets would like to have a good artist working with/for them, but for free it's quite hard to find. I suggest you prove that your project is solid and that it won't be dead in 2weeks. Having good ideas is something, but doing the game it's something else.
I just wanted to say this before anybody start to flame you Wink
You're working with VB6 for 5years but how old are you? and what did you do with VB6 during these 5years? Do you have any exp in 3D-programming?

Anyway, welcome and good luck with your game  Cheesy
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redlime
Community Member
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Posts: 11


« Reply #2 on: January 26, 2005, 02:35:18 AM »

Quote from: "houde"
You should build up the project and start doing everything you can do (without having any artists, use free models) before asking for an artist. Alot of people here, even the vets would like to have a good artist working with/for them, but for free it's quite hard to find. I suggest you prove that your project is solid and that it won't be dead in 2weeks. Having good ideas is something, but doing the game it's something else.
I just wanted to say this before anybody start to flame you Wink
You're working with VB6 for 5years but how old are you? and what did you do with VB6 during these 5years? Do you have any exp in 3D-programming?

Anyway, welcome and good luck with your game  Cheesy


I understand, i will begin with the "game" tonight i think.
I can also mention that i am very serious about this project! Smiley

Ive done pretty much anything in VB6, nothing that has been released or anything though. I started with OpenGL programming in C++, but the project went down, because of lack of crew.

I can post here again when I've got something to show, but the moves I want is hard to use with a model without your own animations. But i will try!

Sincerely,
redlime

EDIT: Forgot to say that ive been playiong around alot with TV3D for a couple of months. I know VB isnt any appreciated language, but i think it will do for this project!
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I would change the world, but God wont give me the Source Code!
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