Title: HELP TV3D TVActor BindToActor !! Post by: Oseres on May 06, 2011, 11:07:01 AM I apologize for my English and writing through a translator you can not properly understand me .. in Russia there is no forum for your engine and you're my last hope ..
I completely revised the entire forum as a problem with the connection of the two TVActor has not decided. Tell me how to do this, can anyone realties have examples of how to append clothes for a girl or a man. I even tried prisodenyat through every bone but they do not connect to each other. Avatar = new TVActor(); Avatar = Scene.CreateActor("Avatar"); Avatar.LoadXFile("man.x", true, true); int Avatar_Spine = Avatar.GetBoneID("Bip01_Spine"); int Avatar_Spine1 = Avatar.GetBoneID("Bip01_Spine1"); int Avatar_Spine2 = Avatar.GetBoneID("Bip01_Spine2"); int Avatar_Spine3 = Avatar.GetBoneID("Bip01_Spine3"); int Avatar_Neck = Avatar.GetBoneID("Bip01_Neck"); int Avatar_L_Clavicle = Avatar.GetBoneID("Bip01_L_Clavicle"); int Avatar_L_UpperArm = Avatar.GetBoneID("Bip01_L_UpperArm"); int Avatar_L_Forearm = Avatar.GetBoneID("Bip01_L_Forearm"); int Avatar_R_Clavicle = Avatar.GetBoneID("Bip01_R_Clavicle"); int Avatar_R_UpperArm = Avatar.GetBoneID("Bip01_R_UpperArm"); int Avatar_R_Forearm = Avatar.GetBoneID("Bip01_R_Forearm"); Vneck = new TVActor(); Vneck = Scene.CreateActor("Vneck"); Vneck.LoadTVA("vneck.tva", true, true); int Vneck_Spine1 = Vneck.GetBoneID("Bip01_Spine1"); int Vneck_Spine2 = Vneck.GetBoneID("Bip01_Spine2"); int Vneck_Spine3 = Vneck.GetBoneID("Bip01_Spine3"); int Vneck_Neck = Vneck.GetBoneID("Bip01_Neck"); int Vneck_L_Clavicle = Vneck.GetBoneID("Bip01_L_Clavicle"); int Vneck_L_UpperArm = Vneck.GetBoneID("Bip01_L_UpperArm"); int Vneck_L_Forearm = Vneck.GetBoneID("Bip01_L_Forearm"); int Vneck_R_Clavicle = Vneck.GetBoneID("Bip01_R_Clavicle"); int Vneck_R_UpperArm = Vneck.GetBoneID("Bip01_R_UpperArm"); int Vneck_R_Forearm = Vneck.GetBoneID("Bip01_R_Forearm"); Vneck.SetBoneGlobalMatrix(Vneck_Spine1, Avatar.GetBoneMatrix(Avatar_Spine1, true)); Vneck.SetBoneGlobalMatrix(Vneck_Spine2, Avatar.GetBoneMatrix(Avatar_Spine2, false)); Vneck.SetBoneGlobalMatrix(Vneck_Spine3, Avatar.GetBoneMatrix(Avatar_Spine3, false)); Vneck.SetBoneGlobalMatrix(Vneck_Neck, Avatar.GetBoneMatrix(Avatar_Neck, false)); Vneck.SetBoneGlobalMatrix(Vneck_L_Clavicle, Avatar.GetBoneMatrix(Avatar_L_Clavicle, false)); Vneck.SetBoneGlobalMatrix(Vneck_L_UpperArm, Avatar.GetBoneMatrix(Avatar_L_UpperArm, false)); Vneck.SetBoneGlobalMatrix(Vneck_L_Forearm, Avatar.GetBoneMatrix(Avatar_L_Forearm, false)); Vneck.SetBoneGlobalMatrix(Vneck_R_Clavicle, Avatar.GetBoneMatrix(Avatar_R_Clavicle, false)); Vneck.SetBoneGlobalMatrix(Vneck_R_UpperArm, Avatar.GetBoneMatrix(Avatar_R_UpperArm, false)); Vneck.SetBoneGlobalMatrix(Vneck_R_Forearm, Avatar.GetBoneMatrix(Avatar_R_Forearm, false)); or Vneck.BindToActor(Avatar); http://imageshost.ru/photo/1419929/id594921.html Help me pleace ... Title: Re: HELP TV3D TVActor BindToActor !! Post by: Revonex on June 15, 2012, 10:01:55 AM gandi baat!
|