Truevision3D

TV3D SDK => Bugs => Topic started by: tedlin01 on November 29, 2010, 05:00:43 AM



Title: GetBonePosition()
Post by: tedlin01 on November 29, 2010, 05:00:43 AM
Once an actor is loaded one must render the scene once before it's possible to use GetBonePosition() or GetBoneMatrix(), otherwhise it will just return an empty vector or matrix.


Title: Re: GetBonePosition()
Post by: jviper on November 29, 2010, 05:33:41 PM
I think you must do TVActor.Update before you can get any bone information (rendering does this automatically).