Hey, Im skatehead,
Im new to coding and delphi and tv (only been playing with delphi for a few months)
Ive been working it all out by myself with the help of demo files/tuts etc, and ive started on a school project which is, 'code whatever you want'
so im doing a simple 2 player deathmatch game with tanks (metal slugs) using the tv3d engine
this is what ive got so far:
-Menu Screen with options etc
-Actual game runs Full Screen Splitscreen
-Basic movement with Following cameras
-Jump
-Collisions between tanks
-Aligning the X and Z rotation of the tank to the landscape (dammit that took ages to work out)
-3d Model with Animations (only test model atm, still working on metal slug model, and still working out a good method to change between animations etc)
-Landscape, skybox and all that jazz
And this is what im still working on and may need help with
-Good particle effects that has size relative to world rather than screen size
-Shadows? possible on landscape?
-Calculated machine gun shooting (should be right with that)
-Main tank fire (should be right with that)
-Need help with animation ids etc
-more stuff when i think of it
Visually, the game isnt great at the moment, im still working out all the truevision 3d aspects, after thats done, i work on designing maps and gameplay
and if you want to see any of my code just tell me what part
cheers -Skatehead
edit: heres a screenshot, cos i know how boring threads are without any pics, even if it is early stages test map

Full Size Image
http://img260.echo.cx/img260/5655/superslugs017hu.jpg