Just wanted to let people know that I'm working on somewhat of a hobby project. It's a sandbox survival type multiplayer game. There is no main objective, other than surviving and building.
NPC's will also inhabit the world (from their own prebaked towns randomly generated) that you can sell/buy resources from. You can also obtain resources from natural sources on land and sea. For instance, cutting down a tree will give you paper scrap, which can be crafted into a paper sheets and then "drawn" with dyes to create the building blocks for other objects.
Minecraft was my primary influence for this project, since I enjoy it so much. I encourage you to check it out if you haven't already. And no, I'm not making a block-based game. It will be using landscapes, meshes, actors, etc.
I also wanted to make each server capable of being graphically customizable by installing new packages. This will allow admins to use their own models and such in the ways they wish.
Link:
http://papertrail-game.blogspot.com/All models are in "2d" to mimic cutout paper creatures and objects.
The basic model of the whole thing is to have users host their own servers, since I don't have the resources to do so. Right now, I plan on the whole thing being free, mod-able, and just for fun.
Check out my blog for updates and more information as I progress. If you have any cool ideas, I'm always open to suggestions.
Thanks guys

=Testing Shots=
Static tree, and actor model with name identifier:

Static Models:

Simple Interface control test:
