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Author Topic: mako ( deferred framework )  (Read 4628 times)
AriusEso
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« Reply #60 on: February 08, 2010, 02:49:50 AM »

[click for big]


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Shadowsong
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« Reply #61 on: February 08, 2010, 03:30:29 AM »

Wow looks very good. However what is a "cootie/cooty" ?
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AriusEso
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« Reply #62 on: February 08, 2010, 03:35:38 AM »

Wow looks very good. However what is a "cootie/cooty" ?


I was just joking around.

http://www.urbandictionary.com/define.php?term=cooties
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AriusEso
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« Reply #63 on: February 08, 2010, 09:55:09 AM »

[click for big]


See a vid of more smilies here: http://www.youtube.com/watch?v=Qrlh0hjrLxs
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Shadowsong
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« Reply #64 on: February 09, 2010, 06:33:06 AM »

WOW  Shocked

This looks exceptionally good!!
How did you achieve the reflections? Is it a standard reflection shader which needs to render everything twice or is it some fancy magical way to do this?

I love the overall look of this, this is very near to what I consider photorealstic.
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AriusEso
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« Reply #65 on: February 09, 2010, 08:19:13 AM »

How did you achieve the reflections? Is it a standard reflection shader which needs to render everything twice or is it some fancy magical way to do this?

Aha, Jviper asked me a similar question on IRC yesterday. Believe it or not it's just specular. Wink
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Lenn
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« Reply #66 on: February 09, 2010, 09:40:51 AM »

Looks a lot more like reflection because SSAO makes it appear like some parts are shaded from objects in front and also the fact that the specular shader produces a circular highlight which is same as the shape of the ball objects that glow. ;P
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