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Author Topic: Aquenosis or akenosis  (Read 508 times)
nomadsoul
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Posts: 113


« on: April 15, 2008, 11:56:54 AM »

 Grin hi,

    I work on a project which call Aquenosis or Akenosis ( i don't know for the moment)
It's an action-adventure game a mix between gta( for the freedom ) and The nomad soul ( for the story.
    I have translated the great Zak's hlsl water into vb.net and put it in my game with alpha map. I do the same with day-night cycle.

http://www.dailymotion.com/video/x537a9_akenosis_videogames

I use shader 2 and 3 to creat the reflection on the window so i can put more or less reflection, light, color.
For the tree, the trunk is in 3d and the leaf is in billboard.When the programm load a trunk it creat automaticly the leaf and randomly so each tree is different !

Now i can put the 3d model in this world: it will take long time. if you have any suggestion  Wink please tell me !


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lichtkante
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Posts: 29


« Reply #1 on: April 17, 2008, 05:45:14 AM »

Beside of the other good stuff like your reflection , i really love that tree !  Cool
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Venus
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Posts: 21


« Reply #2 on: April 23, 2008, 12:30:41 PM »

By nomad soul do you mean Omikron(sp)?
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Venus
This is why I take so long to program
http://www.spectraledge.com/LexLoomis
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