Well, as the application's name speaks for itself, there is not much I can add about this program I'm developing: it uses TV3D 6.2 and it is a geoscape3D like program mixed with L3DT - the user can model the Lanscape directly using some simple tools (Editing single vertex, entire map, area and smooth...), it exports the heightmap (8 bits .bmp format) and has a "Texture Generator" which uses the TVLandscape object functions to generate (and export) a texture for a heightmap (can be the active map or another) - Also the user can either manually specify the layers or use some basic and simple "climates" (like L3DT) to generate the texture. The landscape terrain info can be saved and loaded and used by the TV engine (at least 6.2...) with the TVLanscape.LoadTerrainData.
Here are some sreenshots:



I'm still working on some final details, but soon beta version will be realesed (the application will be completly free). Any suggestions or comments are most welcome.
PS: Just one question - is it OK (I mean legally) to write "Powered by Truevision3D" in the splash screen?[