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Author Topic: engine or framework? wich of them easier to use  (Read 1322 times)
lingo1357
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Posts: 8


« on: December 03, 2009, 08:02:14 AM »

Hi,

i supposed that xna is an engine but one of my friend say's xna is a frame work not an engine.
now here comes a question for me :

for a c# begginer dealing with xna is easier or dealing withan engine like TV3D or SDL.NET?

Thanks,
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AriusEso
Customers
Community Member
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Posts: 940

Esoteric


« Reply #1 on: December 03, 2009, 08:14:44 AM »

Hi,

i supposed that xna is an engine but one of my friend say's xna is a frame work not an engine.
now here comes a question for me :

for a c# begginer dealing with xna is easier or dealing withan engine like TV3D or SDL.NET?

Thanks,


I would argue TV3D is easier to use than XNA. I think of it in this kind of way.

DirectX->XNA->TV3D->Game Engine.
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uncasid
Community Member
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Posts: 109


« Reply #2 on: December 03, 2009, 01:08:02 PM »

You already asked this question in this forum.  What kind of answer are you looking for exactly?

http://www.truevision3d.com/forums/game_development/frame_work_or_game_engine-t19682.0.html

Actually, after looking, I see that you have asked this question with each post you have made.
« Last Edit: December 03, 2009, 01:20:29 PM by uncasid » Logged
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