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TV vs Who Cares
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Topic: TV vs Who Cares (Read 1320 times)
MenDAKE
Community Member
Posts: 391
TV vs Who Cares
«
on:
September 06, 2007, 09:45:52 AM »
I wasn't sure where to post this, so I decided to post it here. I just wanted to say that I'm absolutely blown away by TV 6.5. I've been waiting for years now for the public beta, not wanting to get too involved in non-public betas, and waiting to see if 6.5 will be all it's supposed to be, and now that it's finally out it has exceeded my expectations.
I was able to port my massive, nearly complete educational game from 6.3 in a single evening, which was just amazing to me. I had reserved about two weeks of time in anticipation of the switch, but that was completely unnecessary, and I have lots of extra time now to start playing with shaders and physics, and it's a lot of fun.
While waiting for 6.5 I've looked at every imaginable free and reasonably priced engine, but in my opinion TV is the winner. Good work, guys. As soon as funding for my project comes in I'll be purchasing a license, and will continue to do so for every consecutive project.
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Raine
Customers
Community Member
Posts: 1097
Re: TV vs Who Cares
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Reply #1 on:
September 06, 2007, 02:06:29 PM »
Posting in the thread of the year
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jmaddox
Customers
Community Member
Posts: 525
Re: TV vs Who Cares
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Reply #2 on:
September 06, 2007, 02:19:19 PM »
Quote
As soon as funding for my project comes in I'll be purchasing a license, and will continue to do so for every consecutive project.
Or you could just buy the unlimited license...cheaper than four single product licenses.
Jim
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TuSK
Community Member
Posts: 49
Re: TV vs Who Cares
«
Reply #3 on:
October 27, 2007, 09:28:45 PM »
Quote from: jmaddox on September 06, 2007, 02:19:19 PM
Or you could just buy the unlimited license...cheaper than four single product licenses.
I think the general point that MenDake was trying to make is that TV3D is worth every cent. Personally i think im suprised that the crew isnt asking for donations all things considered.
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~ TuSK tHe BaRBaRiaN ~
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