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TV3D vs Virtools
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Topic: TV3D vs Virtools (Read 1652 times)
zengyi_1122
Community Member
Posts: 4
TV3D vs Virtools
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on:
February 01, 2007, 08:23:04 PM »
Who can talk about TV3D vs Virtools??
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fezman
Community Member
Posts: 16
TV3D vs Virtools
«
Reply #1 on:
June 26, 2007, 12:21:47 PM »
My company has used VirTools in the past for projects, and it's an interesting engine. It's a very different style of programming than TV3D, that's for sure. A lot of the programming is drag and drop node connecting, with some scripting thrown in for the advanced users.
One thing I noticed is that it always took forever to load up their engine (like a minute to two minutes before we had something on screen).
Some of the latest version stuff I saw from them is impressive, and it's ability to scale across multiple systems is cool (think multiple computers rendering the same scene on multiple projectors with different viewports).
I think their licensing can get expensive, as when I dealt with them we had to pay for a license on each system we installed it on, as opposed to a per-product deal, which I'm sure would be much more expensive.
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