Search Home Members Contacts
About Us
Products
Downloads
Community
Support
Pages: 1 [2]
  Print  
Author Topic: TV3D VS Revolution3D  (Read 10221 times)
nitro
Community Member
*
Posts: 159


« Reply #20 on: December 01, 2004, 03:50:10 PM »

One time again i 'm saying wrong things Sad !
I didn't know they put other 3D engines pics.
But yes  the 3D is very far from
actual TV3D 6.5, and the fact they have not been active for a year or more
is not very cool.

Well strange AeriusMyst haven't reacted ?
For me , he's the guardian fo TV3D forums integrity, better than a Firewall Smiley
Logged
AriusMyst
Guest
« Reply #21 on: December 01, 2004, 03:51:55 PM »

Yea, the other thing with screenshots is that its kind of hard for a hobby dev like myself. I've upped 2 screens to the beta screenshots. I have a few more, but i can't up them because they have DooM3 meshes in them. So it relies on artwork more than the code, an with an engine as xorix said, the code is more important than the eye candy - thats down to an artist.
Logged
Eric
Customers
Community Member
*****
Posts: 807


« Reply #22 on: December 01, 2004, 05:37:10 PM »

Don't forget TV's screenshot section was wiped not that long ago...there used to be tons more shots
Logged
AriusMyst
Guest
« Reply #23 on: December 01, 2004, 06:01:18 PM »

Quote from: "nitro"
Well strange AeriusMyst haven't reacted ?
For me , he's the guardian fo TV3D forums integrity, better than a Firewall Smiley


Seriously man, leave me be.
Logged
Mithrandir_
Moderator
Community Member
*****
Posts: 349


WWW
« Reply #24 on: December 09, 2004, 08:44:22 PM »

How did I miss this thread.

Anyhow... I can use both quite nicely. Having features is no use if you don't know how to use them Wink
Logged

Pages: 1 [2]
  Print  
 
Jump to:  

Powered by SMF 1.1.3 | SMF © 2006-2007, Simple Machines LLC
Seo4Smf v0.2 © Webmaster's Talks