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Author Topic: TV3D VS BF!2Engine  (Read 11676 times)
AriusMyst
Guest
« Reply #20 on: June 10, 2005, 10:58:44 AM »

Quote from: "punk129"
Quote
Currently we are working on special version of BF!2Engine SDK - personal SDK. It will be available to download from this web site. (There is also an option to allow BF!2E for non commercial projects for free ). This SDK will be dedicated for VC++ .NET programmers. It will contains newest public build of engine and tools ( some additional tools are available only in professional edition of this SDK), VC++ libraries, headers and, of course, a tons of examples. Note: full source code and some additional tools will not be included in this release - they are available in professional version of SDK only.

Best regards
BF!Team

this is the official statement.


Welcome to the board  Smiley
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Borys Pomianek
Community Member
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Posts: 893


« Reply #21 on: June 17, 2005, 04:02:02 PM »

I just cant believe it.
Finally a game engine for indies from a Polish team Smiley.

Its a cool thing to see that people in your country actually make products that you need and that maby you will be able to use it in your native language.

I have to try it when they realease it to public

BP
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Zarkow
Customers
Community Member
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Posts: 342


WWW
« Reply #22 on: May 03, 2006, 05:26:24 PM »

Btw, since the page isn't working anymore I guess this engine is vaporware?
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Frost
Community Member
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Posts: 153


« Reply #23 on: May 05, 2006, 04:11:51 PM »

most likely yes..
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