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Author Topic: Combat game tool based on TV Framework(I am improving TV3D)  (Read 393 times)
alphateam
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Posts: 6


« on: June 01, 2017, 07:45:45 AM »

Hi,

I'm currently working on a combat game developing tool. This soft is powered by TV3D. I am also writing a rendering framework extended from TV3D.

Here are some images showing how the character builder works.

Marcus being rendered under my soft.
ss2" border="0
</br></br>
An sas soldier w/ a diffusemap and a normalmap.
ss3" border="0
</br></br>
Blank material(Imported from Maya and all the shading groups unassigned).
ss4" border="0
</br></br>
All purpose material test with a reflection map.
ss5" border="0
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