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Author Topic: About AddVertex and rendering problem  (Read 158 times)
pianpiansq
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« on: January 07, 2009, 08:12:39 AM »

After vertex color problem there is another one: now I have set the vertex color and after rendering there is a interpolation color, but I find just one surface of the mesh(3vertices) has color and the other is black. How can I control which surface have the color or both of them have color?
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