Thanks guys.
I wasnt really sure about the lighting setup. I choose to go with the approach presented by Zaknafein in his previous RadiosityParalax NormalMapping Post, using 3 lightmaps. I did have some trouble exporting the lightmaps from my Max scene (using Radiosity Lighting), and looking at my earlier Pre-Renders I did loose alot of shadow/lighting quality.
Arius, I am definately going to check out your suggestions, and will try out some other lighting solutions, but will propably not be until my next scene. I have dug up some of my old unfinished 3d Max Scenes.
One of Stargate Atlantis comes to mind:
http://www.3dspace.dk/images/Atlantis.jpg...Off to find that Ocean Shader I saw here a while back
