A lil update!

Since the last dev-diary we have completed numerouse tasks:
Tools:
* GameSpace TVM/TVA Exporter.
* 3ds max X/TVM/TVA Exporter.
- Maya X/TVM/TVA Exporter. (still working on it.)
- Planned exporter for Milkshape and XSI.
Engine:
* More features completed in 6.5, such as:
- Mesh Mousepick Collision
- Landscape Mousepick Collision
- Completed more classes.
(Adding of old methods like PlayAnimation etc in TVActor and others.)
- TVM working with 3dsmax exports, exports texture reference and materials. (Bumpmap, Heightmap and Specularmap exports planned aswell.)
- TVA working with 3dsmax exports, exports texture reference, materials and any animation data (such as char studio,bones or keyframe information).
It is very useable even at this early state. The biggest classes have been fairly completed. TVMesh, TVActor, TVLandscape, TVShader,TVAtmosphere,TVGlobals,TVEngine etc.
Wrappers:
* Fixed ref bugs in .NET wrapper.
* Testing of it seems to be going quite well.
- Optional parameters are now a possibility in the .NET DLL aswell.
Newsite:
* Members area now working.
* 90% of static content done.
- Bugtracker (still worked on).
Thats quite a bit of news, now that the 3dsmax exporter is done, we will try to make some impressive screenshots for you to drool over!

Tiddeluu for now!