We are kinda close to the final release, and so we are working as hell to get everything to work. This is what have been done by the team for the last two or 3 days.
- Uploaded the contest result page with Newborn's demo.
- Fixed a bug with Terrain engine (when you use a lot ChangePointAltitude, the culling sphere weren't updated)
- Fixed some shadows thing (reassigning and deleting light weren't working)
- Written and added two new samples to SDK :
* Motion blur : full scene motion blur using rendersurface
* Advanced Collision tutorial (with mousepicking, terrain and a bridge). Quite impressive to show gravity and collision
- Written a A* path finding system for a squared grid. Works fast and good. Should be applicable for the TVAI nodes system soon.
- Worked on License system, finished it, and created keygenerator for it. (arg all in the same hour)
- Planned/written some of the new features of TV3D6.5 version (arg this one gonna rock)
- Handled some business things about partnering with other companies.
Next things to do are : finalize the sdk and finish to write and compile the docs.
