Hello, I've a question or so to ask, In TV65 the max chunk size is I believe 2048 x 2048 and continues down to at least 128 x 128. But does anything below that say 64 x 64, 32 x 32, 16 x 16, 8 x 8 etc... see use in mini maps only. I'm thinking about a grass demo Arius may have made.
In any event when making some form of terrain in TV65, where should one stop using larger chunks and
start using smaller one's. I'm unsure if I should be using the term mip mapping instead though...
I hope that wasn't too confusing. I'm trying to resolve what to have in the Terrain/Landscape Editor I'm working on.