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Adding new dimensions to gameplay... LITTERALLY
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Topic: Adding new dimensions to gameplay... LITTERALLY (Read 3799 times)
Hypnotron
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Community Member
Posts: 1043
Adding new dimensions to gameplay... LITTERALLY
«
on:
March 27, 2009, 11:52:37 AM »
this game looks trippy!
http://achrongame.com/
check out the embedded youtube links...
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Mietze
Community Member
Posts: 415
Pleeease, don't let it crash!
Re: Adding new dimensions to gameplay... LITTERALLY
«
Reply #1 on:
March 27, 2009, 02:50:02 PM »
So this is what I call innovation! Unfourtunately, it looks way to complicated for me
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Shadowsong
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Posts: 328
Re: Adding new dimensions to gameplay... LITTERALLY
«
Reply #2 on:
June 09, 2009, 02:01:54 AM »
All I can say is, this is the most innovative and confusing thing I've ever seen.
Just thinking about how this works gives me headache.
Just damn this is the crazyness!
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rootsage
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Community Member
Posts: 444
Gamer Enthusiast
Re: Adding new dimensions to gameplay... LITTERALLY
«
Reply #3 on:
August 10, 2009, 04:17:09 PM »
It is like the addictive fun of Starcraft, but with a 4th dimension twist. I love it.
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while( !( succeed = try_again()) );
------
10 print "Is this recursive?"
20 goto 10
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