Dear people,
after a bit of struggling I discovered that landscape precision can be set via the following method:
Land.SetHeightmapMode TV_HEIGHTMAP_ALLBGR
(to be called before the GenerateTerrain method)
This method allows height H at a given position (pixel) coded by the following:
green = Int(H / 256)
blue = H - green * 256
color = RGB(0, green, blue) ‘ VB6 syntax
Hope this can be useful to some one in the future…
Ciao
Fabio